Technical skills - Iterative process

Why:

This group project's objective was to use Gestalt principles to create a poster in a predetermined amount of time. We were given the proximity/emergence principle. To achieve this we went through different processes so we end up with a satisfactory end product.

How:

As a team, we chose a subject to start the process. We then drew basic examples and discussed design concepts. After reaching an agreement on a concept, we split up the work and worked both independently and together to finish the project.

What:

For the subject we decided on a game, and I suggested it should be a game everyone knows so we decided on the old Snake game. After that was decided we discussed the design of the poster, and I started drawing the simple examples, of which one design I came up with. It was an apple made from snakes (as the snake eats apples in the game). Initially, I used a pen for these sketches, but based on teacher feedback, I switched to a marker for better visibility to my group members. However, the group ultimately decided to pursue an apple tree made from snakes instead. I also drafted an example of the title for the poster. We started working on the execution as soon as we had the concept finalized. While others experimented with paper, I first attempted to create the design in Figma. When my efforts in Figma failed to produce the desired results, I concentrated on completing the physical poster by adding small details like the faces of the snakes.

Reflection:

The final poster was good enough, but the use of pencil for the artwork was a poor choice because it made it hard for the audience to see during the presentation. In addition, my time spent on Figma yielded no results that would have been better spent in improving the poster's quality. These mistakes helped me identify areas where I could better manage my time and adjust my approach for future assignments.